Sounds like Android Game development might be much slower than iOS

Android Game Development Sounds Like Fun
[Via Daring Fireball]

The Angry Birds team, on Android compatibility problems:

We are aware that a number of our fans have had trouble running the game on their devices. For example, some older and lower performance Android devices are experiencing severe performance issues.

We are preparing a new solution for the next update, but for the time being, the Android devices listed below are not officially supported by Angry Birds:

And they list about 20 Android models, including some brand-new ones like the T-Mobile G2. Don’t miss the comment thread on this one.


Let’s see. Develop for the iPhone and the game can be bought and played on everything from an iPhone to an iPod Touch to an iPad and soon to a laptop or desktop computer. A small amount of development and you have an optimized version for each.

On android, you develop for the phone and then have to check it out on all the devices to see which ones it will work on. And then will it work on any tablet? 20 or more models that will not play a game.

Android users will now have to check the specs for any new game to see if their possibly new phone will work. Fragmentation of the market will make it much less likely that new, wonder games will be seen on the Android system first.

And given that the expectation at the Android app store is that things will be free, the developers are less likely to recoup as much money as with iOS.